Modelling a Character With Good Topology in Blender is a step-by-step course that may stroll you thru the character creation course of with a approach that can be utilized to create any character you envision or whether or not they require a sensible mannequin or they require a fictional mannequin.
Topics lined embrace:
1. Setting up reference picture
2. Modelling the face
3. Modelling the pinnacle and the ears
4. Modelling the physique and limbs
5. Modelling the palms
6. Modelling the legs
This course will assist you hone your mixing abilities and that i hope you take pleasure in it.